Category Archives: Finished Renders

Whats under the bed

tried some lighting exercise over the weekend. Based on the concept art by Andreas Rocha. Tried some very cartoony style. Loved trying some new ways of lighting. Used maya and mental ray for this.

Whats under the bed

tried some lighting exercise over the weekend. Based on the concept art by Andreas Rocha. Tried some very cartoony style. Loved trying some new ways of lighting. Used maya and mental ray for this.

Terminator Robot – Fan art

One weekend i went through the movie terminator and i so much loved the robot. As im a fan of machines and shiny robots i wanted to do one for myself. i started modelling the head of it in maya

Terminator Robot – Fan art

One weekend i went through the movie terminator and i so much loved the robot. As im a fan of machines and shiny robots i wanted to do one for myself. i started modelling the head of it in maya

Frog

I so wanted to create a render of a realistic organic model. I was always fascinated by realistic renders. So i started off modelling the frog and textured and detailed it n zbrush, Used projection mapping using Zapp link 2

Frog

I so wanted to create a render of a realistic organic model. I was always fascinated by realistic renders. So i started off modelling the frog and textured and detailed it n zbrush, Used projection mapping using Zapp link 2

Lightcycle – Fan art

Watched Tron and was really liked by the patterns of light and particularly the lightcycle. So did one by myself, Modelled the bike in maya and shaded and rendered in maya mental ray. I had projected the BG on the

Lightcycle – Fan art

Watched Tron and was really liked by the patterns of light and particularly the lightcycle. So did one by myself, Modelled the bike in maya and shaded and rendered in maya mental ray. I had projected the BG on the

Sunrise

Tried a sunrise shot of the mountain peak with clouds covered around it in Vue. Used Global illumination inside Vue rendering engine. Took around 4 hours to render the final image on HD

Sunrise

Tried a sunrise shot of the mountain peak with clouds covered around it in Vue. Used Global illumination inside Vue rendering engine. Took around 4 hours to render the final image on HD

The theatre scene

Took it up as an exercise after a very long time. Used the set from 3drender.com. Tried placing different lights in different positions and came up with this render finally. Shaded and rendered in Maya Mental ray. Used mental ray

The theatre scene

Took it up as an exercise after a very long time. Used the set from 3drender.com. Tried placing different lights in different positions and came up with this render finally. Shaded and rendered in Maya Mental ray. Used mental ray

Snow peaks

Started venturing into Vue. Built a terrain with some snow peaks. Used GI inside Vue rendering engine. Took around 6 hours for a HD render.

Snow peaks

Started venturing into Vue. Built a terrain with some snow peaks. Used GI inside Vue rendering engine. Took around 6 hours for a HD render.

Lonely planet

Started off with vue. Made a lonely dead planet with no life such as mars. Sculpted a terrain and rendered it with indirect illumination with an inbuilt engine inside Vue. Loved sculpting through it. Its really easy to work on

Lonely planet

Started off with vue. Made a lonely dead planet with no life such as mars. Sculpted a terrain and rendered it with indirect illumination with an inbuilt engine inside Vue. Loved sculpting through it. Its really easy to work on

Yummy Chocolate

Tried out this yummy chocolate in hypershot.

Yummy Chocolate

Tried out this yummy chocolate in hypershot.

Expresso Cafe

After coming to hyderabad i had a lot of free time on weekends, so started with this restaurant scene. The set was modelled in maya, mental ray shaders were added to the objects with respective textures on different objects in

Expresso Cafe

After coming to hyderabad i had a lot of free time on weekends, so started with this restaurant scene. The set was modelled in maya, mental ray shaders were added to the objects with respective textures on different objects in