I so wanted to create a render of a realistic organic model. I was always fascinated by realistic renders. So i started off modelling the frog and textured and detailed it n zbrush, Used projection mapping using Zapp link 2 in zbrush and photoshop. Used some polypainting too. Rendered in vray for maya. Placed several lights and rendered in different passes and composited them to get a realism in the character.
The tutorial version will be uploaded soon